Demo Tracks

Five Owls games 

 

Bloody good friends: 

Demo tracks are extended versions of existing music, some modifications and alterations to arrangment might occur. I've added a preview alongside.

Most of the songs have the same feeling, just extended with a little variation to help keep it from sounding like its on a loop. 

The Hunt; used as bad ending song, has been extended and changed to make it a little more dramatic to reflect the dire situation of the ending.

 

 

 

Horror Game Music Preview

AMB 
    Ambient music. There is a little rhythm to these tracks. Most evolve, going from calm, to a more dramatic rhythmic to use for tention; being chased, rush to get an objective, so on. More Gameplay music than background noise and sound effects typically found in horror games.


Hellscapes
    Mostly just sound design, little to no rhythm so they can be used as background sound without making the player feel like there is tention. To revent it from being a very boring 6 minute track I've switched the sounds up after a few bars to keep it a little interesting. Should be fairly easy to loop sections or cut out parts that don't work.


Theme
    Musical theme, either main theme, character theme, cutscene, or in-game event trigger.  Currently one finished theme, I've also made a 'music box' version. 


Boss
    One idea to fight an enemy. I haven't made many simply because I wasn't sure what direction you were going with fighting / combat.


Feel free to use anything you like even as a temporary demo track. I will work on more, once I get a direction to go.  As well as refine these current tracks to a more finished state. 

Last updated August 15, 2024